The table below shows the experience points a player will gain on each difficulty upon killing a husk.
Killing floor 2 husk quotes.
Husks appear as humanoid males with charred skin usually covered in blood.
The husk is an uncommon specimen in killing floor 2.
It is classified as a medium enemy.
Notoriously difficult and notoriously fun.
Second one will be a suicide attack where it destroys itself along dealing heavy damage to all players in the surrounding areas after taking significant damage.
Full specimen sound pack.
The husk is a special enemy found in killing floor 2 it has a good amount of health and can set players on fire and also self destruct.
1 official description 2 behaviour 3 weaknesses and resistances 4 rewards 5 seasonal variations 6 trivia 7 quotes 8 gallery 9 references 10 navigation dr.
Hans volter is a boss introduced in killing floor 2.
Husk cannon gains 1 point of the charge power per 0 2s of charging starting from 0.
Slaughter wave after wave of increasingly brutal experimental specimens with 10 different classes to choose from.
It is classified as a medium enemy.
The husk s fireball launcher creates a lot of splash damage.
They have a gas mask stitched to their faces and metal platings strewn about their bodies as well as a fuel tank strapped to their backs.
He was the only boss in the game during early access until the release of the return of the patriarch update.
Killing floor is a cooperative survival horror first person shooter on pc xbox and ps4.
Husks in killing floor 2 on higher difficulty will feature 2 more attacks.
Husks appear as humanoid males with charred skin usually covered in blood.
Hans volter is surprisingly spry for being over a century old.
Killing floor 2 e d a r.
Pressing and releasing the fire button right away will provide no charge power at all by the moment of the projectile release time.
This is a montage of specimen sounds from the husk in killing floor 2.
If you get a husk too close it will spray flaming plasma in your face.
The husk is an uncommon specimen in killing floor 2.
Projectile itself cannot be released right away instead it fires within 0 223s intervals.